You set up the resource files for all of the different languages. Then you
can set the culture of the thread to the appropriate one, and it will
display the info from the resource file for that culture. For example, this
will set the culture to (general) French.
Thread.CurrentThread.CurrentUICulture = new CultureInfo("fr");
Robin S.
-----------------
"Michael Morse" <(E-Mail Removed)> wrote in message
news:1CA77C5F-AD84-473D-8682-(E-Mail Removed)...
> Hi Everyone,
>
> I've been tasked with building a messaging service for a custom app that
> supports localization. Within the app itself people will be able to
> specify
> the languge of their choice and therefore can switch at run time.
>
> However, the UI layer will send the locale of choice to my component and
> then I must retreive and send standard messages based on this choice.
>
> Is there best practive around doing something like this. Are resource
> files
> the way to do this type of localization? How do I retreive these static
> messages from a file based on the locale i was given?
>
> Any code samples or links greatly appreciated.
|