Use CeFileView in remote tools - it shows DLLs.
--
Alex Feinman
---
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"Alexander" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
> The constructor of the class Bitmap raises an exception if I try to
> load an image in my application. Here is a simple example of what I am
> trying to do:
>
>
>
> namespace bitmaptest
> {
> public class Form1 : System.Windows.Forms.Form
> {
> private System.Windows.Forms.PictureBox pictureBox1;
>
> public Form1()
> {
> this.InitializeComponent();
>
> this.pictureBox1 = new System.Windows.Forms.PictureBox();
> this.pictureBox1.Location = new System.Drawing.Point(48, 56);
> this.pictureBox1.Size = new System.Drawing.Size(120, 120);
> this.Controls.Add(this.pictureBox1);
> Bitmap bmp = new Bitmap("\\Bitmap1.bmp");
> MessageBox.Show("3");
> this.pictureBox1.Image = bmp;
> }
> static void Main()
> {
> Application.Run(new Form1());
> }
> }
> }
>
>
>
>
>
> The device is running on Windows CE 4.2 and the exception is just
> "Exception" without any more descriptive text at
> Bitmap::.ctor+0x21
> ...
>
> Or if I read the bytes in a MemoryStream first, I get a
> MISC::HandleAr
> Bitmap::_InitFromMemoryStream
> ...
>
> I made sure the file works and can be displayed on the device (checked
> in the iexplorer), also that it is in the expected position. Otherwise
> as expected a file not found exception is raised.
> The same code runs without problems on the emulator and on an older
> Compaq H3800 device. So after searching the Group, I suspect that the
> imgdecmp.dll is not included in the image of the OS and contacted the
> OEM. I got the info that the dll should be included and the problem
> must be somewhere else. I cannot believe this as the same code runs
> without problems on the other devices, so something must be different.
> How can I check myself if the file is included in the OS, must it be
> simply visible in "\\Windows" or are the files in the ROM hidden
> somewhere? If so, where can I retrieve the list of included files?
>
> Thanks for any help,
> Alexander