see the Win32 SDK for info on multiple monitor support in the OS.
DX also has multi-monitor support. see the screensaver framework sample
source.
"Kim, Seungtai" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
>
> Sorry if this article is not portable in this newsgroup.
>
> I wonder about what how can I decide the printing monitor
> when I play a program using dual monitor.
>
> I must control the printing monitor for debugging the
> DirectDraw(in exclusive mode) program in MSVC6.0 and
> WindowsXP.
>
> (Now, If I try to debug a program, target and IDE are printed
> in same monitor.)
>
> Thanks in advice.
>
>
> S Kim <(E-Mail Removed)>
>
>
|