You need to build a design-time version of the dll which is built against
the full framework and the .NETCF designer libraries. There is an example
here by Alex Yakhnin
http://www.intelliprog.com/articles/index.html
If your control derives from TextBox then you probably don't need to do any
custom drawing or similar. But you will need to go through the other steps
of adding the runtime assembly attribute, add attributes for the designer
and build against the System.CF.* dlls
You may wish to refer to the TextBoxEx code in the SDF since this derives
from TextBox and adds extra properties.
http://www.opennetcf.org/sourcebrows...rms/TextBox.cs
Peter
--
Peter Foot
Windows Embedded MVP
www.inthehand.com |
www.opennetcf.org
"ORC" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
> This is my first custom control in C# (.NET) so sorry for my ignorance if
> this question seems to have an obvious answer. I have made a custom
> control
> that Inherites a TextBox. I want to add the control to the Toolbox in both
> the "Normal" editor and the "Small devices" editor. How should I do that,
> and is there anything I must include in my code in order to have it
> visible
> in design mode or does the TextBox handle that?
>
> Thank you for your help!
> Ole
>
>