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AA/AF Splinter cell 2....

 
 
cowboyz
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      30th Apr 2004
Using a 9800PRO and cat 4.4 drivers I set the custom settings in the drivers
to 6xAA and 16X AF and texture preference and mipmap detail level is set to
high quality. Basically turned everything I could find onto the highest
quality setting.

Now I thought these settings were surposed to make everything smooth but I
still notice (hard to miss really) jagged lines in splinter cell 2. The
shadows are really jagged. Is this because the game is cancelling out these
quality settings or is AA and AF not doing what I thought they should be
doing?



 
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Andrew
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      30th Apr 2004
On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <(E-Mail Removed)> wrote:

>Now I thought these settings were surposed to make everything smooth but I
>still notice (hard to miss really) jagged lines in splinter cell 2. The
>shadows are really jagged. Is this because the game is cancelling out these
>quality settings or is AA and AF not doing what I thought they should be
>doing?


If its the same engine as SC, which I think it is, it is incompatible
with FSAA.
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Bob Violence
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      30th Apr 2004

"Andrew" <spamtrap@localhost> wrote in message
news:(E-Mail Removed)...
> On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <(E-Mail Removed)> wrote:
>
> >Now I thought these settings were surposed to make everything smooth but

I
> >still notice (hard to miss really) jagged lines in splinter cell 2. The
> >shadows are really jagged. Is this because the game is cancelling out

these
> >quality settings or is AA and AF not doing what I thought they should be
> >doing?

>
> If its the same engine as SC, which I think it is, it is incompatible
> with FSAA.
> --
> Andrew. To email unscramble (E-Mail Removed) & remove spamtrap.
> Help make Usenet a better place: English is read downwards,
> please don't top post. Trim messages to quote only relevant text.
> Check groups.google.com before asking a question.


Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
Tomorrow. Decent enough game, but the "jaggies" are really annoying.


 
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cowboyz
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      30th Apr 2004
Bob Violence wrote:
> "Andrew" <spamtrap@localhost> wrote in message
> news:(E-Mail Removed)...
>> On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <(E-Mail Removed)> wrote:
>>
>>> Now I thought these settings were surposed to make everything
>>> smooth but I still notice (hard to miss really) jagged lines in
>>> splinter cell 2. The shadows are really jagged. Is this because
>>> the game is cancelling out these quality settings or is AA and AF
>>> not doing what I thought they should be doing?

>>
>> If its the same engine as SC, which I think it is, it is incompatible
>> with FSAA.
>> --
>> Andrew. To email unscramble (E-Mail Removed) & remove
>> spamtrap. Help make Usenet a better place: English is read downwards,
>> please don't top post. Trim messages to quote only relevant text.
>> Check groups.google.com before asking a question.

>
> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
> Pandora Tomorrow. Decent enough game, but the "jaggies" are really
> annoying.


oh well. if thats the case I wont worry about it. I clocked it last night.
Wicked wicked game.



 
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Dark Avenger
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      1st May 2004
>
> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
> Tomorrow. Decent enough game, but the "jaggies" are really annoying.


Just Up your resolution and it will be less jaggy...
 
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cowboyz
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      2nd May 2004
Dark Avenger wrote:
>> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
>> Pandora Tomorrow. Decent enough game, but the "jaggies" are really
>> annoying.

>
> Just Up your resolution and it will be less jaggy...


at 1280x1024 which is the highest my monitor supports. Unless you want to
send me a new monitor ;-)



 
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