Sounds like he needs a refresh bug fix - refreshforce can do that:
http://www.pagehosting.co.uk/rf/
Also I think there is a setting in one of the unreal2003 ini files that lets
you increase the refresh rate the game will run at.. can't remember
exactly.
"Sparrow" <(E-Mail Removed)> wrote in message
news:9I2jb.61322$(E-Mail Removed)...
> Its not fsb (front side bus) its fps (frame per second). That sounds about
> right. Ut2003 is highly cpu demanding because of the physics and AI.
> Assuming that your framerate is from the botmatch (cpu intensive) and not
> the flyby (video card intensive) those numbers are right. In ut2003, your
> system is definitely being bottlenecked by the cpu. Even with a 3 Ghz P4,
> your video card would still be bottlenecked by the cpu since the video is
so
> fast. Hope this helps
> "Michael.Carlsson" <(E-Mail Removed)> wrote in message
> news:qh0jb.33135$(E-Mail Removed)...
> > Hello i upgraded my computer with a Herkules 9800pro and was playing
> UT2003
> > and
> > my FSB is 59fsb with 1024x768 no AA or what ever the name is
> > Is not that low???
> >
> > Xp2500@1833mhz @166fsb
> > Asus a7v8x
> > Catalyst version 038
> > ddr 512 pc 2700@166
> > Via 4in1vers 2.4.1.0
> > Dx 9,0
> >
> > Tank you out there for some advise.
> >
> > mc@Sweden
> >
> >
> >
> >
> >
>
>