On Mon, 12 Apr 2004 23:39:04 +0100, "TMack"
<(E-Mail Removed)> wrote:
>I was working on mys son's PC which has a Radeon 9500 (which works fine). I
>was using Powerstrip to check that sidebanding was enabled and that AGP
>texture memory was available when I noticed that Powerstrip was reporting
>the 'pipeline depth' as 80. Now I always thought that pipeline depth
>followed the 'multiples of two' progression e.g. 32, 64, 128 etc. so I was
>puzzled by the reported value of 80. Googling didn't provide any useful
>info so out of curiosity I thought I would ask here - does anybody know
>exactly what 'pipeline depth' means in this context and is a value of 80
>unusual?
Depends on which 9500 you have, is it the 'np' non-pro, or the pro
version. Also was it the original reference spec or one of the
'locked' versions.
There were reference 9500's which:
- had 8 pipes, all open and available
- had 8 pipes, with 4 closed, but [ software ] moddable
- had 8 pipes, with 4 closed, but [ hardware ] moddable
To work out which one you have, both the open & closed moddable ones
had three things in common, see the URL below for representations:
- the PCB was red
- the memory chips were square not rectangular
- the memory chips were arranged in an ' L ' shape
http://www.digit-life.com/articles2/...nnect3d-2.html
If your card is red with square chips arranged in an ' L ' shape then
Christmas has come early in your house. I'm off to work, I'll look
back later - in the meantime someone else may jump in and help.
BoroLad
>Tony