Is the speed of GoW and UT3 *without AA* still the same in Cat 8.3 as it was
in Cat 8.2?
--
"War is the continuation of politics by other means.
It can therefore be said that politics is war without
bloodshed while war is politics with bloodshed."
"Tony DiMarzio" <(E-Mail Removed)> wrote in message
news:c8-(E-Mail Removed)...
> Works in Gears of War too. However, the frame rate has not been impacted
> at all. The AA is definitely on (nullifying the need for DX10/Vista AA)
> and looks great, but there doesn't seem to have been any frame rate hit at
> all. Very strange.
>
> Tony
>
> "Tony DiMarzio" <(E-Mail Removed)> wrote in message
> news:(E-Mail Removed)...
>> Tried it on my X1900 / WinXP. AA now works well in UT3. Can't be SSAA -
>> the frame rate isn't impacted enough with the AA on for it to be SS.
>>
>> Nice work Cat team!
>>
>> Tony
>>
>> "First of One" <root@127.0.0.1> wrote in message
>> news:(E-Mail Removed)...
>>> ATi got FSAA working in all Unreal Engine 3 games. Any idea how they did
>>> it? I hope it isn't just "dumb" supersampling AA like nVidia used to do
>>> in the Geforce2 days.
>>>
>>> --
>>> "War is the continuation of politics by other means.
>>> It can therefore be said that politics is war without
>>> bloodshed while war is politics with bloodshed."
>>>
>>>
>>> "KlausK" <(E-Mail Removed)> wrote in message
>>> news:47cf377f$0$25063$(E-Mail Removed)...
>>>>
>>>> "Orange Moons" <(E-Mail Removed)> wrote in message
>>>> news
(E-Mail Removed)...
>>>>> link to 8.3 drivers (for Windows XP Pro/Home)
>>>>> http://game.amd.com/us-en/drivers_ca...=xp/radeonx-xp
>>>>
>>>> Installed it and my 3D Mark 06 score (1280x1024) increased from 12,160
>>>> to 12,210 (Q6600@3.0G, HD3870@826/1166), which could be viewed as a
>>>> random variation.
>>>>
>>>
>>>
>>
>>
>
>