Well, I suppose it depends on what you mean by the "best" way. But,
sidestepping that question, I'd say that the best way would be to use
managed DirectX, and to check out the
Microsoft.public.win32.programmer.directx.managed newsgroup. Post a
question there asking for pointers to sample code that does this sort of
thing, and I'm sure plenty of people will offer up some good code to learn
from.
"Marcus de Leon" <(E-Mail Removed)> wrote in message
news:e$(E-Mail Removed)...
> Hi,
>
> I was wondering what is the best way to implement a 3D view of a simple
> grid of lines using basic GDI+ and C#. The grid is supposed to represent
> land and I will place objects on the grid. I will need to be able to
> change perspective views of the grid.
>
> Any help would be appreciated.
>
>
>
> Thanks
>
>
>
> Marcus de Leon
>
>
>
>
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